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Mirror Man
Medium construct , NE
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Armor Class: 13
Hit Points: 53 (6d10+20)
Speed: 30 ft.
Initiative: 6
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STR: 16 (3) DEX: 23 (6) CON: -1 (-9000)
INT: 15 (2) WIS: 15 (2) CHA: 12 (1)
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Saves: STR: 3 DEX: 8 CON: 0
INT: 4 WIS: 4 CHA: 3
Skills: 2 + ability mod for (Knowledge (local), Knowledge (nobility), Linguistics, Perception, Sense Motive, Stealth, Survival)
Languages: Common (can't speak), Giant (can't speak), Skald (can't speak); telepathy 100 ft.
CR: 5(1000 xp)
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Space: 5 / Reach: 5
Melee attacks:
+5 longsword +5/+5 (1d8+4)
Ranged attacks:
dagger +8/+8 (1d4+3)
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Special: alert master, mirror sight, scrying focus, soul mirror
Feats: Alertness, Dodge, Quick Draw
Environment: any land
Organization: solitary, pair, or cell (3-7)
Treasure: standard (+1 longsword, daggers [4], other treasure)
Source: AP 68
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